Wednesday, April 18, 2012

Project Space (Draft)


For project space I decided to do a variety of things.  My first step was going to an arcade just to get a feel for the atmosphere of the video game life.  It was quite intense it was like watching a fight, but instead of watching a fight between two people it was against man/women v. machine trying to win the game.  As I watched the gamers play I noticed that they were very much focused, but I wondered how is it that they can focus with the yelling of all the other gamers, the smell of the food and the chanting of their friends cheering for them on to win.  It was an interesting experience.  The point of this project was to examine the space in the game and how it is being used.
            The second step that I decided to take was to again watch my cousins play on their Xbox.  It was relatively the same as watching the gamers in the arcade, it was loud, and it smelled (since I was in their room); also they were very much focused.  My cousins on the other hand did not cheer each other on but fought, mostly about how one was doing better than the other.  As they were playing I decided to analyze the space in the game (Call of Duty: Black Ops).  Space in a game is the unbounded three-dimensional expanse in which all matter exists.  In a video game space is used differently in all games.  Space in a video game is used to create different scenarios.  From what I saw them play they were in a small narrowed cave.  In that cave I also saw how in that cave there were things that you would usually find in a cave, such as branches, roaches, and rats.

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